02/07 Update
InFaeStation » Devlog
Feb 7th,
Separated Enemies onto two different layers to allow for increased difficulty.
User can now dodge through enemies, this should fix the bug where you could dodge at an enemy and avoid taking damage.
Visual Sprite count is limited to 15 at a time to avoid the game lagging.
Files
InFaeStation.zip 29 MB
Feb 07, 2023
Get InFaeStation
InFaeStation
A Rootling is brought to life to save his tree. Can this lil fae clear out the infestation or will he die trying?
Status | Released |
Author | DarthPackman |
Genre | Action |
Tags | 2D, Cute, Pixel Art, Singleplayer, Top-Down, Unity |
More posts
- 02/13/23Feb 14, 2023
- 02/11 UpdateFeb 11, 2023
- Update RoadmapFeb 07, 2023
Leave a comment
Log in with itch.io to leave a comment.